When a member of an Underhive gang is captured, a dangerous chain of events follows. While some gangs make it a policy not to take prisoners and execute any unfortunate soul they are able to capture, many gangs prefer to take tbeir chances, ransoming tbe fighter back to his gang or selling him off to the slave masters of tbe Merchant Guild. For gangs wlling to gamble with captives, tbe rewards can be vast. Of course, it is all too easy to get in over your head when you're buying and selling the lives of your enemies. To help create tbe intensity and drama of holding prisoners in Necromunda games, tbe six new scenarios included here are fast paced, tense and sure to bring excitement to your games. Each of the scenarios involves a captive beld by one gang.
