This article provides modifications to the original core skills primarily to balance them against one another thus making all the skill tables equally attractive to roll on. Another concern was the restrictiveness of some skill lists, such as the parry centric nature of the Combat table, the Shooting skills reliance on specific weapons and the disfavouring effect Berserk Charge and Impetuous has on shooty fighters wishing to roll on the Ferocity table. Another aim was to make all skills useful for as many differing fighter types as possible.
